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The Debrief (Combat Engineer Part 16 2/3)
"Alright, we're not going to talk about the accident yet. We're going to talk about the mission. We're going to go over every problem that we had from the time we started in the motor pool until we got to the gate, and everything that happened after that. And then we'll talk about the accident.
"Now............ why were we late getting out of the gate this morning? We were supposed to be out at 0515, but we got out at 0528. Being a couple minutes late is acceptable, but this is not. What happened here? You can't say you didn't have enough time, because we were out here at 0330. I seen people running around everywhere, but I didn't see a lot getting done. Hutch, maybe you know?"
"I had a few problems with the panels, sarge. Figuring these things out isn't exactly easy."
Everybody nods their heads in agreement. The Husky itself is a mechanical and technological marvel that takes intelligence, troubleshooting abilities, and a mixture of luck and skill to pilot. The pilot, more than everyone else, felt a lingering doom all deployment because of most likely being the first vehicle blown up.
Three-seven even nods. "Well Hutch, if it took 18 minutes more than I gave you this morning, I want you to be here 18 minutes early tomorrow to make sure your panels are ready to go."
"Now, we rolled out of the gate," Three-seven continues, "and we did the first two routes just fine. But pulling back onto highway one seemed problematic. Husky's, you're in the lead. What's happening up there?"
"Well sarge, it's hard to pull out on the highway with the panels. They stick out so far, and people are just whizzing by on the highway. I feel unprotected up there." Hutch looks around the group. "They don't see a gun on top of my truck."
Everyone kind of nods in agreement. Three-seven looks around at the leadership.
"Well? What do you think we should do? Maybe pull up a gun truck for protection whenever we're entering the highway?"
The leadership all nod together, and Masher speaks.
"Yea, we're right behind them. We can pull up to the highway and try to guide traffic around them as they pull out."
Elwood's eyes widen.
"What do you guys expect me to do? Just pull up on the Highway like it's no big deal? Them people don't slow down for anything!"
"You're going to have to." Three-seven rebuffs.
"Oh, you'll be fine," I comment, "you just have to drive aggressive. That's how these people drive. Just drive like you own the place. And I'm sure Ton's barrel will help direct them away from you."
"Yea, quit being a little bitch Elwood." Ton adds.
There's a few snickers in the gaggle of troops and Three-seven cracks a smile. He looks around to make sure nobody's snoozing and takes the floor again.
"Alright, so we got onto highway one again, and we lost the ANA at the market, again."
There's a silence, followed by Wil's voice.
"The guys from the last unit told me that they used to stop at the market too and buy bread and other stuff there."
Lt. steps in quickly. "The commander says there will be no stopping at the market. He says it will open up another avenue of attack against us."
The words rest on us, and you can feel the uneasiness in the formation. Not because of the words that came out of his mouth, but because of who was commanding it. The Lt. had gotten shuffled into our platoon about 3 months before the deployment. He was still very new, having been promoted from O-1 to O-2 before our eyes and being thrust into our platoon in place of a honeybadger of a Lt. that found himself on the wrong side of our commander's eye. Some people praised the departure, others felt a loyalty to the old Lt.
But everyone had raised an eyebrow when this Lt. came in. He was very "by the book", but was smart enough to only get lost once or twice and even then not by much, and was sensible enough to listen to the sergeants for the most part. But anyways, I have digressed.
Three-seven picks up where the Lt. left off.
"So we're not going to the market. Now, we got past the market, and made it to the final two routes. We rolled down them just fine. It was kind of nice to come to a place where there were kids walking around us. You can know that if there are kids around our vehicles, they won't be attacking us. Nobody's bad enough to kill a bunch of kids, not even the Taliban.
Heads nod in agreement, along with a few "yeah"s in the crowd. Three-seven continues.
"Pulling back on highway one was again a problem. So Masher, how are you going to protect the Husky? We had to cross both lanes of traffic, and there's a red steel bridge you will have to account for.
"Hmmm..... we'll have to figure something out," he replies.
"Okay, you do that tonight. I want a plan of action for every entrance and exit of a road. You have to be protection for the Husky's. If anybody gets in an accident, I want it to be you. Understood?"
Masher gets a big grin on his face. "Okay Three-seven! You hear that Elwood?"
"Yeah yeah yeah...."
Three-seven takes the floor once more.
"And finally, we had the accident on highway one. Everybody seemed to stop right away when they heard the call on the radio, which was good. We had some problems getting the interpreter back here though. Lt?"
The Lt. takes a step forward.
"Well, we had some trouble getting turned around. Once again, the traffic is terrible. So that took about five minutes, and we showed up to the accident. It took us awhile again to cross the highway on foot with the cars coming. When we finally got there, I tried to find out what happened with the local ANA while Doc worked. The driver that hit the trike looked like he felt terrible. When I asked why they left, they just said they were shot at. Mak, did you hear any shots?"
I straitened up a little bit. "No sir, but I talked to Wil and he said he heard them."
"Yeah, I only heard two or three shots. I don't think the ANA fought back either. They were haulin' ass when they hit the trike. I don't think they would've stopped if we didn't."
There's more silence. Our so called "allies" are far from it. I think they just put on the uniforms, drive the crew cab diesel Ford Rangers we give them and take our guns so they can be better equipped for their endless territorial squabbles with their neighbors and cousins and enemies.
Norb speaks up. "So what happened with those people? Why were they transferred out of your vehicle and into the route clearance ANA's humvees?"
The Lt. turns to him and replies. "Well, after we loaded the civilian's into Three-seven's vehicle, we got a call from battlespace saying that we couldn't load civilians that we didn't injure into our vehicles. So our ANA took them and loaded them up onto their humvees. At this point battlespace called back and said we couldn't take them onto the base to get treated either. We tried telling this to our ANA, but they didn't listen. They were rejected at the gate once, then got in their vehicles and drove through anyways. Battlespace said they should go to a civilian hospital, but the nearest one was 23 miles away. I'm not sure what happened to the civilians after they got onto the base, but hopefully they received some kind of treatment."
"So battlespace wouldn't let them get treated on base? That's stupid. If I was them ANA, I would've done the same thing."
A lot of people in the platoon felt this way. With these thoughts on our minds we ended the After Action Review and the group broke up. I started to head back but the Lt. caught my attention. I walked up to him as he scanned around the faces, then he turned to me.
"So what do you think of our driver Mikey?"
"Hmmm..... well what are you thinking? He had some trouble turning the vehicle around on the pavement. I mean, I like the guy, but it doesn't seem like he can turn the steering wheel in the hard parts. It takes a little more muscle than he's got."
"Yea, I was thinking that too. What do you think of Kertch?"
"Yea Kertch might be alright. He's got some small arms but he's wiry. He drives a car alright. I don't know about these though. But I guess we can find out."
"Okay..... what about Ducas? Do you like him in there?"
"Yea he seems fine, him and the terp Mikey seem to get along good enough."
"Do you think he likes being in our vehicle?"
"Yea, I don't see why not. He seems pretty happy about it."
The Lt. looked me square in the eyes.
"What about you? Do you like being on the gun?"
I cracked a big smile. "I don't think there's any other place I'd rather be. I like being behind some firepower."
The Lt. nodded, his mind in thought.
"Alright, sounds good. I'll come by sometime tonight and give you a time for mission tomorrow, sound good?"
"Yep, sounds good. See ya then, sir."
We walked back in the now deserted motor pool, making our way around a simple pipe gate that guarded the entrance of the motor pool from the rest of the base. We crossed the gravel roadway into the wide entrance of our tent area and walked along beaten paths among the large broken rock surface. Between the tents was rougher, as there was only one small smooth path. People constantly had to step off to get around each other, or just walk over the broken rock that felt as if it'd twist your ankle at any moment. Waking up at 0315 and stumbling around in the dark on it was terrible. If only we had some pallets or something to build sidewalks out of......
I entered my tent, putting my rifle on my top bunk and flopping down on the bottom. I wondered if every day would be something like this. I wondered when Doc would be patching up our guys instead of civilians. I wondered who was first going to get hit by an IED. I didn't have to wonder too long.
Getting into truck simulators again - Which one?
My initial reaction is just to get the latest 18 Wheels of Steel (Extreme Trucker 2?), since that probably has the best graphics, and is the most developed one. But what other alternatives are there?
EDIT: Just found out that GamersGate has -70% on all their 18 Wheels of Steel games. They have Haulin', American Long Haul, Convoy and Extreme Trucker (the first one). Which of those is the best?