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I hired a guy to fix my deck.
He's replacing some beams and stringers that were rotten to resupport the deck before putting composite decking down.
Today is the second day of work and he started some of the support work after demo yesterday.
I went out to check on the project and it seems he is just slapping new green treated wood on the outside of the rotten beams and kind of sandwiching it all together with bolts into the ground posts.
My question is, is this normal? It is ground contact treated wood but it seems to me it should be torn out and replaced? Won't the rotted wood just attract bugs and cause the new wood to rot faster? I don't know a lot about it which is why I hired it out. I didn't think I was capable of properly resupporting the deck as I've only replaced decking and done minor fixes.
I have photos but am not sure how to share them here.
This is the language from the quote:
"Replace entire top of deck, and three 28’ beams. Replace 6-8 12’ stringers as needed. Remove old deck boards and replace with cedar tone treated lumber. Install flashing along the house as needed."
submitted by MindTuna to HomeImprovement

Ultimate Photon Newbie guide

Hey everyone. This is sort of a V2 of my Ultimate Photon Workflow. I had good returns from the community and some suggestions of way to improve it. I also wanted it to make it more noob-friendly so that we finally have a single page to send any newcomers who have trouble with their prints. As with last time, please make sure to provide feedback and give suggestions.
  • This guide is only about the first generation photon printers. This means Photon, Photon S and Photon Zero. The new "mono series" printers are not out at the time of writing and I don't intend to buy one at release either. Most of the steps will (probably) still apply to you if you have one of these printers though, but I won't be providing in-depth support for them like I would for the first generation ones, since I simply don't have the hardware on hand.
  • This guide focuses on efficient, automated methods. Yes, I know, I'm sure you can get super good results by spending 15 minutes locating every island and fixing them manually in chitubox and all your prints failed before you did it and your favorite youtube guru says it's the only way. I don't care. You are, at best, anecdotal evidence. Your prints did not magically bond better to your 0.3mm tips because you didn't let a computer edit them. There is no logical reason as to why auto-supports won't work if set up correctly. Resin is resin, UV light is UV light, and weight is weight. Think critically and scientifically before you turn someone away from the hobby by telling them there is a boatload of work to do on each model, please. You can keep doing it, I'm not stopping you, you're wasting your own time, but stop telling people it's the only way to get their prints to work, because it objectively isn't.

I just received my photon, how do I go about printing stuff?

First of all, congrats on your purchase! This is a capable little machine, and with the right techniques (which I aim to teach you), you can crank out insanely detailed items.
A few words of caution before we begin. Yes, boring, I know.
Always, always, ALWAYS wear protective gear. That means gloves (nitrile or butyl, not latex) and a full face, cartridge-style respirator. The "safety gear" anycubic provides is a joke and should be thrown out instantly, along with the USB. This isn't about resin smelling icky. We are going to be dealing with mild to hard solvents, and resin fumes from the printer are known irritants. You could end up with serious health issues over time. While you're at it, make sure the room your printer is operating in has airflow going outside, not inside the house. You need the fumes to be carried to your backyard, not to your bedroom. If you can't provide such an airflow, some people have worked out solutions sealing the printer up and redirecting all the exhaust fumes to an activated carbon filter (the kind you use to grow weed), so maybe look into such a solution.
If by chance you ever get resin on your fingers/touch an uncured model (we've all done it), wash with large amounts of soap and hot water. DO NOT TOUCH YOUR FACE, ESPECIALLY MUCOUS MEMBRANES SUCH AS EYES, MOUTH OR NOSE. Treat resin like you would corona: everything that it touches is infected and you absolutely don't want it in your body.
With that out of the way, here's what you will need, in addition to your already ludicrously expensive luxury item of a printer:
  • Prusaslicer and my prusaslicer profiles. Installation instructions are included in the readme.
  • The Photonsters Resin Exposure Finder and the corresponding resin research spreadsheet. Run this test whenever you're using new resin/printing at a significantly different temperature than the one already registered on the spreadsheet. Please remember to update the document with your findings! There are also quite a few other sources of information and useful software on the photonsters group as a whole, so give it a look in your spare time.
  • My handy dandy organizer
  • UVTools. If you aren't using an original Photon, make sure to install the included printer profiles in prusaslicer through UVTools.
  • A known good USB drive. The one included with your photon will fail and might take down a print with it. You can use it while ordering a replacement, but don't count on keeping it long term.
  • Safety equipment as discussed previously.
  • Solvents. Optimally, Isopropyl Alcohol (IPA) but with the current epidemic it's become quite expensive. Acetone will work but will eat through nitrile gloves, which means you'll have to wash your hands, which I recommend doing anyway. I've also seen also things like Simple Green (US) or Mr. Clean (EU) being recommended as softer options but have no personal experience with them. Never flush resin-infected solvents down the drain. They are chemical waste. Please be eco-responsible and dispose of them correctly. You will also need some sort of container for these solvents. Some people use mason jars but I'm personally a fan of zip-lock bags. It needs to be something you can shake/put in an ultrasonic cleaner and bags fit that second requirement better for me. Prepare two of these and label them 1 and 2.
  • A source of 405nm UV light. Some people use the sun. Some people use nail polish stations. Some people build automated curing boxes. Every method works. I personally went with a large array of UV leds pouring UV light into a bucket lined with aluminium foil. The included UV turntable is a really nice plus, especially if you're exposing from a window which will only get sunlight from one direction.
  • Models, obviously. You can get models from myminifactory, thingiverse, cults3d, patreon, yeggi and many more or straight up make your own! For the purposes of this tutorial, I will be printing the encumbered knight from Capsule Chibis, because I like giving these away as a gift.


If this is your first time printing, you will need to calibrate your printer. You may need to recalibrate later. IF YOUR PRINT IS STICKING TO THE VAT INSTEAD OF THE PLATE, THIS IS THE REASON WHY. We've had hundreds of that post.
First, I recommend grabbing the latest drivers for your specific printer. Just "print" the files as you would a model and your firmware will be updated.
Remove the vat by unfastening the two side screws. Always be careful to remove the vat slowly by rocking it back and forth. There is a suction effect on the bottom of the vat and if you're not careful you can rip your screen straight out (which is why it's a popular mod to tape down the edges of the screen. This also prevents resin from spilling inside the printer in case you pierce your FEP).
Take a piece of paper (regular office paper works fine) and put it on your LCD. Next, use the touch screen to go to "tools > move Z". Click the home icon. Your build plate will lower itself to the "home" position. This is a position that's known safe by the printer and from which it calculates the build plate's position. This is NOT z=0.
Take an allen wrench and put it in the hole at the top of your build plate. It should catch onto a bolt. Untighten that bolt. Your build plate will now be able to rotate upon itself freely. You can now use the touch screen to lower the entire build plate assembly very slowly until you can no longer pull on the piece of paper at all. It should be firmly crushed by the build plate.
Tighten the bolt really tight (making sure the plate doesn't rotate as you do, but the friction from the papescreen should be enough to keep it in place). Use the touch screen to go back to the tools menu and use the "z=0" option. If it asks you to confirm, you did it right, go ahead and confirm. If not, you didn't press the home button before doing your leveling, you have to restart from that step.
Once that's done, you can return to the "move Z" tool and use it to move the build plate assembly back up and re-insert the vat (don't forget to take out the paper...). Congrats, your printer is now hopefully correctly z-leveled.

The workflow

Step 1: A tidy work environment

Extract the organizer .bat to your root 3D printing folder (I use windows's 3D models folder).. Open it. Enter a project name and press enter. This will create a folder with this structure. These three folder represent the three stages of the project: input, work in progress, output. Simply dump all your source files in the appropriate folder. This project only has one file. You can see I've set my .stl files to open up with prusaslicer by default, because that's where we're going next.

Step 2: Prusaslicer

Opening up our model gives us this screen. This can be a bit scary if you're new to prusaslicer but don't worry, this piece of software is very easy to learn while also being very poweful. First, make sure your profiles are setup correctly in the top right corner. If they aren't, refer back to the readme in the profiles archive.
Get yourself situated with camera controls by playing around a bit, moving the model around the plate, on its axis and so on. Once you feel like you understand how to move things properly, we can get onto the actual work, which will be threefold: orient the model for maximum detail (mandatory), hollow the model to conserve resin (optional but I'm a cheapstake) and support the model for a stable print. (absolutely mandatory)


Note: skip this step in flat printing projects and use the "place on face" tool to orient your model
Right click your model. If your profiles are setup right, you will see the optimize orientation context option. Go and click it. Prusaslicer will take a moment to figure out what the best orientation for your model is based on objective but non-deterministic math. That phrasing is important for two reasons: firstly, prusaslicer does not know which side of the model is the front (which you'd rather not get supports on in order to preserve detail) and which is the back, and secondly this operation can be redone as many times as you like to get a (sometimes radically) different outcome. The algorithm is simply trying to minimize printing failure, not maximize print quality. This is why I advise using the auto-orient as a baseline and then if need be touching up the orientation yourself, either to fit the model better in a crowded printing project or to preserve detail on something like a miniature's face that would've been covered by a support.
In my case though I'm quite happy with the way the orientation turned out, so I can move on to the next step. Don't spend forever fixing the orientation of your model, it could always be better.


Let's now hollow the model. Select this sidebar option. As you can see, this opened a settings menu. Check the box and select the thickness you want your model to be. 1mm is thick enough for decorative items such as this. Click the preview button and... there you go, a hollowed out model! You can play with the bottom slider to preview different sliced cuts of the model and see that everything looks fine. That was easy, wasn't it?
Well, not so fast. You now need to add draining holes. Resin is a liquid and will get sucked up inside the hollow part of the model if you don't, and when the bottom of the model closes off... Well the hollow part won't be hollow. If anything you'll have made it more annoying, because the resin inside won't be cured at all and thus still hazardous to handle. You will need to add two holes. This is because of physics: air in, liquid out, one hole can't do both, believe me I've tried, resin is too viscous to allow such a thing to happen.
Find two places on your model you don't mind drilling through, if possible at the top and bottom and just click em.. See those see-through gray circles? Those are holes that will be drilled in the model. As you can see, they're a gigantic 4mm wide by default. Just click them again to select them and change their diameter and position. I recommend at least 1.5-2mm for the resin drain hole, but every project is different. Loading another preview shows that my holes do connect with the hollow cavity, allowing drainage. If I really want to, I'll have to use something like milluput, green stuff or just good old glue to plug up these holes in my finished print.


Select the correct printing profile in the upper corner. Flat print is for when you want your print to stick to the build plate. This is generally not advised for various reasons (elephant's foot, difficulty pulling back layers leading to z-shifting, overhangs) but as your experience grows, you will understand that it's sometimes fine. The 0.03 refers to the layer height. Some people will tell you the Photon can print at 0.025mm layer height. The motor isn't meant to support this, which can lead to nasty variable layer heights. 0.03mm is more than enough for even the most detailed miniatures. If you really want to push it though, you're better off going for 0.02mm than 0.025mm.
Click the supports icon, then click "auto-generate points".
That's it. You're done.
Alright not really. You should ideally check that your supports aren't covering some important detail of your model and that every overhang seems to be supported with enough supports to carry the weight, but the software does a great job 99% of the time. If something happens, you can just re-orient the model and resupport it or add extra points using the "manual editing" button and clicking the parts of the model that need further support. I've added two tips to the chest here to demonstrate.
You can now slice your model using the big slice button down in the righthand corner and export it to the "2 - Processed" folder. I also recommend saving a .3mf (project) file in case you need to re-work on this specific project.

Step 3: UVTools

UVTools section is a WIP
Load the .sl1 file into UVTools. Check for errors using the "issues tab" and fix them. You can also manually modify individual layers by shift-clicking the preview. As long as no large parts of the models are completely unsupported for many layers though, everything should be fine. Then, convert the resulting file to a format your printer can understand using the file > convert option. Save that file in the 3 - Sliced folder, move a copy of it to your USB drive and print. Go to sleep, this will take a while.

Step 4: Post-process.

Post-process section is a WIP
Remove the model from the build plate. Make sure it has drained properly and remove the supports if you can. If your exposure time is right, they should twist right off, leaving the model relatively intact.
Open up your first solvent container and throw your printed model in there. Shake vigorously for 20-ish seconds to remove most of the excess resin. Your solvent mixture will probably become very cloudy. This is fine.
Remove the model from the first solvent bath, make sure it empties itself properly (don't wanna spill acetone all over your desk, that stuff is nasty), try to wipe off the remaining solvent and then dunk it in the second, cleaner bath. Shake again. This second bath makes sure there is no leftover resin. Your first solvent mix will get saturated after a few prints and will end up leaving some resin on the model, which is why this wipe and second bath is recommended.
Wipe the model as good as you can to make sure there is no chance of resin-contaminated solvent drying up on the model and adding material. This is what gives the dreaded "snow" effect.
All that's left to do is expose the model to a healthy amount of UV light until it loses the "tacky feel" (you'll know exactly what that means once you touch your first print with your bare hands) aaaaand... you're done! You're successfully printed something! Now go ahead and print something else!
This took me weeks to write. I lost motivation halfway through as you can probably tell. But if this can help the (many) newcomers to our community, it was worth finishing. Depending on the reception I'll most likely come back and re-do the incomplete parts. As always, please leave your feedback in the comments. If you know something I don't or find a better way to do something, I'll be more than willing to amend the guide with your method. Happy printing boys and girls.
submitted by White_sama to AnycubicPhoton

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